Without further flim-flamming, let’s go through what we know of the roster. What we do know is that characters also have a variable max health, armor count and speed rating. The balance of all that will, naturally, change over time and the relatively little we know about it - a minute of official gameplay and some hands-on time spent getting fragged over and over again - could mean misunderstandings have happened. From further leaked footage it seems like most abilities have a roughly 30 second cooldown, making them about as common as armour drops and weapon respawns in classic Quake.
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